2nd February 2023 Prototype #1 - Player Movement, Camera Movement, Enemy Movement, Enemy Spawns, Player Attack, Enemy Attack, Player Health, Player Ammo, Reloading, Timer and Player Respawn implemented into Prototype.…
2nd February 2023 Prototype #1 - Player Movement, Camera Movement, Enemy Movement, Enemy Spawns, Player Attack, Enemy Attack, Player Health, Player Ammo, Reloading, Timer and Player Respawn implemented into Prototype.…
https://www.youtube.com/watch?v=ZhjtSejkn6Q&ab_channel=NattyDV3 Mechanic-DocumentationDownload Link to Prototype - https://nathan1230.itch.io/rising-star-mechanics
https://www.youtube.com/watch?v=inf50Kb3VhU&ab_channel=NattyDV3 Video Backup Link - https://www.youtube.com/watch?v=inf50Kb3VhU&ab_channel=NattyDV3 Download Level - https://nathan1230.itch.io/level-blockout
Turntable Beauty Shots
Skin The Feverish Skin smart material was perfect for my character, as it was similar to my inspiration for the skin. I had experimented with the masks and colours to…
Retopology Mostly the Retopology was straightforward. However, there were areas which demanded more attention. For example, the hands and claws were difficult to retopologise, especially where the claws meet the…
ZSphere I used the ZSphere method to block out my character's general shape. I preferred this method to adding primitive shapes, because I felt I had more control over the…
Body Style My inspirations for Ndolu's body style were mostly gathered from science fiction and horror genres, as the character is intended to be the villain in a horror game.…
Early Concepts One other idea I had was a ninja, and another being a knight in medieval England. However, I chose my character to be a folklore demon, as I…