Production Notes
Camera Shots
I wanted to use a range of camera types and shots, in order to create a dynamic sequence. The shots used were:
- Establishing
- Zoom
- Full
- Medium
- Pan
- Down
- Over The Shoulder
- Group
- Dolly
- Up
- Tracking
By taking advantage of these shots, I believe I created a dynamic sequence, which creates an intense experience for the viewer. Instead of having minimal camera movement, and varying shots.
Postproduction Effects
I chose to use the following postproduction effects:
- Bloom
- Exposure Compensation
- Chromatic Aberration
I chose the bloom effect to make some shots slightly brighter, whilst also not making the shot too bright. I felt a subtle amount of bloom was necessary.
Similarly, I used exposure compensation. As some places were too dark. For example, underneath the car where the grenade falls.
Furthermore, I used a subtle chromatic aberration on the opening shot, to create a sense of unease. Giving a small sense of foreshadowing for the sequence.
Assets
For my sequence, I had gathered a range of assets, animations and sound effects, which were needed for my sequence, which are referenced in another blog post. Below is a screenshot of the 3D assets I used.
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