Principles Used From researching the 12 principles of animation (Coron, 2023), I believe I have used the following principles in my sequences. Squash and Stretch. The character gives the illusion…
Principles Used From researching the 12 principles of animation (Coron, 2023), I believe I have used the following principles in my sequences. Squash and Stretch. The character gives the illusion…
Process I started by blocking out the key poses, which I cross referenced with my self timing. I blocked out where the key poses would be, and then blocked out…
Scene Plot Ndolu is perched up on a tree looking for a victim to kill. Soon they found one and begin the hunt. Jumping off the tree, and then hanging…
Process I used the Inside Out Method. My reasoning for using this method is because I believe it allows for a more organised workflow and allows you to work your…
Joint Placement and Skinning Since my character was a humanoid, I had followed the procedure for placing joints on a humanoid character. I placed the joints on the left side…
Storyboard My storyboard consists of eight panels which include some of the key and extreme poses. I set out to show these specific poses as they are the poses in…
Inspirations I drew inspiration from three different pieces of digital media. Since I wanted my character to have a terrifying movement, I searched for media from the horror genre, where…
20th February 2023 Implementations - Added Increase Health button onto main upgrade machine. Stopped player gaining health from health pickups once they have full health. Added automatic door to main…
My team had set up a Discord server, to make it easy to communicate to each other. We formulated ideas for the prototypes and sent them into the server. Formulating…
2nd February 2023 Prototype #1 - Player Movement, Camera Movement, Enemy Movement, Enemy Spawns, Player Attack, Enemy Attack, Player Health, Player Ammo, Reloading, Timer and Player Respawn implemented into Prototype.…